Tribe

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To maintain and develop your tribe to higher level, these features below are important.

Tech Tree


By clicking the icon on the bottom right (Game Interface#Tech Tree), you can see the Tech Tree.

Unlock Technology

You need to unlock each technology in the Tech Tree to get the recipe for creating a new item. For unlocking, different scores are required. You can read the details about the scores here: #Tribe Scores.

Unused scores are saved and shown on the top "Your Tribe's unused research". These saved points will be used when someone generates any tribe scores on any unlocked tech node.

Choose your task

It's possible to move your character icon to available tech node that you want to unlock first. You can check who is working on which tech in Live Players tab (Game Interface#Tribe Chat and Live Players) too.

Tech Age

The tribe starts from Stone Age and it proceeds to the next level as you discover all the technology in that age.

  • Stone Age 1 - 3
  • Bronze Age 1 -2
  • Iron Age 1 - 2
  • Bonus Age (1)

(1) Bonus age does not exist in temporary tribes.

Missions

You will receive missions in Missions tab (Game Interface#Missions) while you are exploring the #Tech Tree. By completing these missions, you can collect #Tribe Scores more effectively. The scores that you will gain are the ones shown on each mission.


Type A Missions

Type A mission appears when you unlock a technology. The mission content is related to the tech you have just unlocked. It does not have a time limit and stays in the tab even after you quit and restart the game.

Type B Missions

Type B mission is a bonus mission. The content is related to the tech you have already unlocked before and it has a time limit. You need to complete it while it is available otherwise it disappears when it's timeout.

Tribe Scores

You will gain these scores when you create items or complete #Missions. These scores are required to unlock the technology in the #Tech Tree.

Basically, the types of the scores are determined by the types of the skills (More details of skills are: Yourself#Skills) that you will use when you create the items. However, when one of the score is lacking too much, there will be an adjustment in the missions.

Survival Score


The skills that you can get the survival scores from are:

  • Firestarting
  • Hunting
  • Butchering
  • Gathering

Prosperity Score


The skills that you can get the prosperity scores from are:

  • Tool making
  • Forestry
  • Farming
  • Mining
  • Bronze wokring
  • Blacksmithing
  • Husbandry

Culture Score


The skills that you can get the culture scores from are:

  • Cooking
  • Weaving
  • Sewing
  • Woodworking
  • Building
  • Pottery

Blessings

You will see the blessing options in the blessings tab: Game Interface#Blessings.

Blessings are required to keep the tribe alive. They also give power-ups for all the players and "Karma Score". Every activation or extension of a blessing adds 30 minutes of life to the tribe. The blesser gains 10 karma score for every other player affected (max 100). For activation of a blessing, you need to spend "Sprit Fragments". You can read the details about karma score and spirit fragments in Yourself page, Yourself#Karma Score and Yourself#Spirit Fragments.



Each blessing costs 20 spirit fragments, and it lasts for 20 minutes. You can extend the time by adding more fragments. You will see the blessing icons beside the status bars while these are active (The picture at Game Interface#UI Components).

Skill Increase Blessing


All your skill levels increase by 2.

Tool Durability Blessing


All tools that you make will get +25% durability.

Experience Blessing


You gain +50% experience points for all actions.

Metabolism Blessing


Food lasts 25% longer for you.

Endurance Blessing


Your maximum stamina increases by 25%.

Marathon Blessing


You can run 50% longer for the same amount of stamina.

Recovery Blessing


You regenerate stamina 25% faster.


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